How I Work

I approach each new team with curiosity and adaptability, learning how it operates, the environment in which it operates, and adapting the team to what will work there.

Even though some methods change, these four elements are constant:


1. Craft & Standards

Great talent needs the right support to do their best work.

  • Clear quality bars

  • Critical thinking

  • Skill development

  • Protected time for discovery, research, and craft

  • Growing our voice: designers define what’s acceptable and what’s great

  • Coaching tailored to individual needs & goals


2. Strategic Partnership & Cross-Functional Process

Design's impact is limited by its influence. I position design teams as strategic partners, not just executors.

  • Speaking the language of the business

  • Building relationships before you need them

  • Empowering designers to lead

  • Adapting to organizational culture, or vice versa

  • Basic design literacy across cross-functional partners

  • Establishing a shared vision, then strategically lay out the path to get there

  • End-to-end systems thinking


3. User-Centered Practice

User research isn't a separate function that happens occasionally - it's how we ensure we're solving real problems.

  • Building research skills

  • Leveraging existing data

  • Using research strategically

  • Embedding Design Thinking into everything

  • Making insights actionable

  • Balancing user needs with business goals


4. Sustainable Culture

Culture isn't perks or ping-pong tables. We have fun, but what matters is whether people feel supported, challenged, and able to do meaningful work.

  • A collaborative working model

  • Tailoring growth to individuals

  • Clarity over uncertainty

  • Consistent learning

  • Balancing empathy with accountability

  • Setting high expectations, with coaching


These four areas work together.

None of these approaches succeed in isolation. The tactics adapt to each company. The principles remain constant.

I’ve turned these principles into repeatable systems.